How the Network Works

A short, practical overview for the curious.

This is the “enthusiast” version. If you just want to get online, start with Network Troubleshooting.

High-level layout

  • Internet -> Juniper SRX340 (firewall) -> Arista DCS-7050SX (L3 core) -> Juniper EX3300 (access switches)
  • Inter-switch links are simple routed point-to-point (/31), so we’re not depending on spanning tree between switches
  • Access switches are edge only; routing decisions happen at the core

Segmentation (VLANs)

  • Access VLANs (140-150): guest devices on the same switch share a LAN segment
    • DHCP only, internet + LAN services
    • Don’t expose services you don’t want other people to see
  • Services VLAN (130): game servers, file host, DNS (Unbound), DHCP (Kea)
  • Management VLAN (128): network devices only
  • Wireless VLAN (132): same policy as access VLANs
  • IoT VLAN (131): currently similar to access; future plan is “internet-only, isolated”

Traffic flow

  • Clients -> access switch -> core gateway -> firewall -> internet
  • LAN services stay inside the core (no hairpinning through the firewall)

Design intent

  • Keep L2 complexity low
  • Make failures predictable and easy to isolate (is it access / core / firewall?)
  • Keep troubleshooting fast using the portal, server status page, and basic ping tests