How the Network Works
A short, practical overview for the curious.
This is the “enthusiast” version. If you just want to get online, start with Network Troubleshooting.
High-level layout
- Internet -> Juniper SRX340 (firewall) -> Arista DCS-7050SX (L3 core) -> Juniper EX3300 (access switches)
- Inter-switch links are simple routed point-to-point (/31), so we’re not depending on spanning tree between switches
- Access switches are edge only; routing decisions happen at the core
Segmentation (VLANs)
- Access VLANs (140-150): guest devices on the same switch share a LAN segment
- DHCP only, internet + LAN services
- Don’t expose services you don’t want other people to see
- Services VLAN (130): game servers, file host, DNS (Unbound), DHCP (Kea)
- Management VLAN (128): network devices only
- Wireless VLAN (132): same policy as access VLANs
- IoT VLAN (131): currently similar to access; future plan is “internet-only, isolated”
Traffic flow
- Clients -> access switch -> core gateway -> firewall -> internet
- LAN services stay inside the core (no hairpinning through the firewall)
Design intent
- Keep L2 complexity low
- Make failures predictable and easy to isolate (is it access / core / firewall?)
- Keep troubleshooting fast using the portal, server status page, and basic ping tests